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Google Stadia : New Innovations in Gaming

· Google,Google Stadia,Gaming,Games,Gaming Technology

Google Stadia : New Innovations in Gaming

“The future of gaming is not a box.” This past Tuesday, on March 19, 2019, Google officially revealed its new gaming platform, Stadia. “Stadia,” the plural of stadium, is meant to provide gamers with seamless connections between multiple screens while playing the same game.

Stadia hopes to reinvigorate a technology, called “cloud gaming,” which other companies have tested but to no major commercial success. Google provides both superlative cloud computing power as well as billions of dollars in investment that can completely change the look of any industry, especially cloud gaming. Stadia will hope to use Google’s powerful servers in order to produce a flawless and engaging game streaming experience.

In their recent demo, a Google employee plays Assassin’s Creed Odyssey on four different platforms: a laptop, phone, desktop, and tablet. He shows how with Stadia, a user can switch between the screens with nearly no delay while also maintaining the same quality. A notable issue that arises is how a user’s device and WiFi can support certain games. Google claims that if a user’s WiFi is capable enough to support a Youtube video at HD quality, then the Google Cloud can handle the rest.

On the Stadia website, Google claims that its cloud services would allow Stadia to support up to 4K HDR graphics at 60 fps (frames per second), providing the same gameplay experience as on the Xbox One or PS4. Stadia aspires to match the quality of the dominant two gaming consoles while also advancing the notion that “the future of gaming is not a box.” In fact, the only Stadia hardware that Google has revealed are controllers which are similar in design to the PS4 Dualshocks. Google also plans on including its Assistant feature on the controllers to allow gamers to interact with the platform with just their voice, so that their gaming experience is uninterrupted.

Google also plans on including a “shared state” function, which revolves around bringing streamers and spectators together on Youtube. When watching someone stream a game, Google proposes that Stadia will allow a spectator to follow along with the game on their own screen with no delay or loss of quality. If successful, this function can immediately impact game streaming, as it allows a spectator to not only watch, but also interact, with the streamer.

Google Stadia ultimately wants to lead the rest of the gaming industry into a more practical and modern way of gaming. Instead of having one person play a game on the TV while others watch, Google proposes that friends, each having the Stadia platform on their device, will be able to play and interact with each other at the same time. While Google still has to prove that its cloud services can support such an ambitious change in the industry, the company’s cloud computing software is one of the most powerful among tech companies.

Written by Michael Ding & Edited by Alexander Fleiss